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Albume
membru din 4 September 2009
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unbindall 1.[ ControlS ] //-- Binds --\ bind "mouse1" "+attack" bind "mouse2" "+attack2" bind "mouse3" "say_team" bind "mwheelup" "+duck" bind "tab" "+showscores" bind "escape" "cancelselect" bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "space" "+bhop" bind "ctrl" "+duck" bind "shift" "+speed" bind "alt" "+strafe" bind "z" "radio1" bind "x" "toggleconsole" bind "c" "toggleconsole" bind "y" "messagemode" bind "u" "messagemode2" bind "t" "impulse 201" bind "j" "messagemode name" bind "h" "+commandmenu" bind "v" "+bhop" bind "q" "lastinv" bind "g" "drop" bind "b" "buy" bind "o" "buyequip" bind "," "buyammo1" bind "." "buyammo2" bind "m" "chooseteam" bind "n" "nightvision" bind "r" "+reload" bind "`" "toggleconsole" bind "f" "impulse 100" bind "e" "+use" bind "[" "invprev" bind "]" "invnext" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "downarrow" "+back" bind "uparrow" "+forward" bind "leftarrow" "+left" bind "rightarrow" "+right" bind "KP_HOME" "hegren" bind "KP_UPARROW" "sgren" bind "KP_PGUP" "flash" bind "KP_LEFTARROW" "ak47; m4a1" bind "KP_5" "deagle" bind "KP_end" "mp5" bind "KP_RIGHTARROW" "awp" bind "KP_plus" "buyammo2; buyammo1" bind "KP_DOWNARROW" "usp" bind "KP_PGDN" "defuser" bind "KP_ENTER" "buyammo2; buyammo1; vesthelm; vest" bind "enter" "buy weapon_hegrenade" bind "F4" "admiN_restart 1" bind "F5" "admiN_rcon sv_restart 5 LIVE !! HF & GL Both Teams !!!" bind "F6" "admiN_rcon sv_restart 1 LIVE" bind "F12" "admiN_rcon sv_restart 1;admin_rcon mp_fadetoblack 0;admin_rcon mp_roundtime 1.75;admin_rcon mp_startmoney 800;admin_rcon mp_freezetime 10;admin_rcon mp_autoteambalance 0;admin_rcon sv_restart 1" 2. [ SettingS ] //-- MISC Settings --\ console "1" crosshair "1" cl_crosshair_color "250 250 250" sv_aim "9999" con_color "1000 1000 1000" _cl_autowepswitch "0" net_graph "3" net_graphpos "2" r_bmodelhighfrac "5" _snd_mixahead "0.1" developer 0 r_detailtextures "1" cl_forwardspeed "9999" cl_backspeed "9999" //-- MOUSE Settings --\ sensivity "3" zoom_sensivity_ratio "1" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8 m_filter "1" joystick "0" +mlook //-- GRAPHIC Settings --\ gamma "3" brightness "3" fps_max "99" fps_lan "99" fps_modem "200" mp_decals "300" fastsprites "0" topcolor "30" bottomcolor "6" rate "25000" viewsize "120" max_shells "300" max_smokepuffs "100" model "" //-- SOUND Settings --\ s_a3d "0" s_eax "1" volume "0.7" bgmvolume "1" hisound "1.000000" suitvolume "0.25" MP3Volume "2" voice_scale "2" voice_enable "1" voice_forcemicrecord "1.000000" //-- VIOLENCE Settings --\ violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1 //-- HUD Settings --\ hud_capturemouse "0" hud_fastswitch "1" hud_centerid "1" hud_classautokill "1" hud_takesshots "1" //-- CL Settings --\ cl_updaterate "101" cl_cmdrate "101" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_vsmoothing "0.05" cl_bobcycle "0.8" cl_weather "1" cl_righthand "1" cl_dynamiccrosshair "0" cl_minmodels "0" cl_corpsestay "600" cl_sidespeed "9999" cl_forwardspeed "9999" cl_backspeed "9999" //-- GL Settings --\ gl_dither "1" gl_spriteblend "0" gl_polyoffset "0.01" gl_overbright "1" gl_overbrights "1" gl_monolights "0" gl_wateramp "0" gl_flipmatrix "0" gl_fog "1" //-- S Settings --\ s_rolloff "1" s_distance "60" s_automin_distance "2" s_automax_distance "30" s_min_distance "8" s_max_distance "1000" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2" s_reflect "0" s_reverb "0" s_usepvs "0" s_verbwet "0" s_occlude "0" s_occ_epsilon "0" s_occfactor "0" alias "motd" "echo off" alias "motdfile" "echo off" alias "motd_write" "echo off" alias "cl_timeout" "echo off" alias "mdl" "echo off" alias "rate" "echo off" alias "fps_max" "echo off" alias "sys_ticrate" "echo off" alias "cl_updaterate" "echo off" alias "cl_cmdrate" "echo off" alias "name" "echo off" alias "lama" "echo off" alias "all" "echo off" alias "stopcommandadmin" "echo off" alias "amx_admin" "echo off" alias "cbuf_addText: overflow" "echo off" alias "overflow" "echo off" alias "cbuf_addText" "echo off" alias "admin" "echo off" alias "amx" "echo off" Cod: //Reduce Lag upload 1024kbps / 20 slots sv_rate "15000" sv_maxrate "6500" sv_minrate "0" sv_maxupdaterate "13" sv_unlagsamples "1" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 1024kbps / 18 slots sv_rate "15000" sv_maxrate "7300" sv_minrate "0" sv_maxupdaterate "14" sv_unlagsamples "1" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 1024kbps / 16 slots sv_rate "15000" sv_maxrate "8200" sv_minrate "0" sv_maxupdaterate "16" sv_unlagsamples "1" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 786kbps / 16 slots sv_rate "15000" sv_maxrate "6000" sv_minrate "0" sv_maxupdaterate "12" sv_unlagsamples "1" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 768kbps / 14 slots sv_rate "15000" sv_maxrate "7000" sv_minrate "0" sv_maxupdaterate "14" sv_unlagsamples "1" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 768kbps / 12 slots sv_rate "15000" sv_maxrate "8200" sv_minrate "0" sv_maxupdaterate "16" sv_unlagsamples "1" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 512kbps / 14 slots sv_rate "15000" sv_maxrate "4700" sv_minrate "0" sv_maxupdaterate "9" sv_unlagsamples "1" sv_unlagpush "2" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" Cod: //Reduce Lag upload 512 / 12 slots sv_rate "15000" sv_maxrate "5500" sv_minrate "0" sv_maxupdaterate "11" sv_unlagsamples "2" sv_unlagpush "0" sv_unlag "1" sv_maxunlag "0.5" sys_ticrate "1000" alias +jump_2 "alias _special j_bhop; j_start" alias -jump_2 "alias _special j_stop" alias j_bhop "+jump;wait;-jump;wait;j_start" alias j_start "special" alias j_stop " " bind "space" "+jump_2" //-- B-Hop --\ alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump" bind mwheeldown +rstop alias +rstop "slot3;wait;lastinv" //-----------<(Buy ScripT by X)>-------------------\ bind "KP_5" "ak47;m4a1;primammo;vest;hegren;" bind "KP_DOWNARROW" "deagle;secammo;vesthelm;hegren;" bind "KP_UPARROW" "awp;primammo;vest;" bind "KP_PGDN" "mp5;primammo;vest;hegren;" bind "KP_INS" "primammo;secammo;vesthelm;hegren;flash;defuser;" //------------( Setari pentru Sunet )----------------- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ alias "vol0" "volume 0.0; developer 1; echo <<<MUTE>>> (__________);developer 0; alias volup vol1; alias voldn vol0" alias "vol1" "volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0; speak one" alias "vol2" "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1; speak two" alias "vol3" "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2; speak three" alias "vol4" "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3; speak four" alias "vol5" "volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4; speak five" alias "vol6" "volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5; speak six" alias "vol7" "volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6; speak seven" alias "vol8" "volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7; speak eight" alias "vol9" "volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8; speak nine" alias "vol10" "volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9; speak ten" alias "volmax" "developer 1; echo <<<NO HIGHER VOLUME>>>; developer 0" alias "volup" "vol6" alias "voldn" "vol2" bind "downarrow" "voldn" bind "uparrow" "volup" clear echo >>>>>>>>>>>>>>>>>I have the power,>>>>>>>>>>>>>>>>>>>>>>>> echo >>>>>>>>>>>To make my evil take its course>>>>>>>>>>>>>>>>>>> echo " , , " echo " /( )` " echo " __ / | " echo " /- _ `-/ ' " echo " (// / " echo " / / | ` " echo " O O ) | " echo " `-^--'`< ' " echo " (_.) _ ) / sunt doar " echo " `.___/` / eu Zeul ! :D " echo " `-----' / Bafta .N3rr4. ! " echo " <----. __ / __ " echo "<----|====O)))==) ) /============= " echo " <----' `--' `.__,' " echo " | | " echo " / " echo " ____( (_ / ______ " echo " ,' ,----' | " echo " `--{__________) / " echo " +.®" nume Suk // __________________ //--------( Radar On/Off )-------------------------- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ alias radar_t radar_off alias radar_off "alias radar_t radar_on; hideradar;speak Radar.on" alias radar_on "alias radar_t radar_off; drawradar;speak Radar.off" bind p "radar_t"
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